There’s a running, in-house joke that the quiet industrial park in which Techland’s head office resides – a dusty maze of rugged trails and residential homes just beyond the city centre of Wroclaw, Poland – is what inspired the ragtag suburbs of Harran that players can roam across in Dying …
Read More »What really makes a good BioWare game?
There are few developers that have the pulling power of BioWare. With Anthem game (opens in new tab) on the horizon we thought it best to look back over the studio’s history and attempt to pinpoint this: What it is that makes a good and memorable BioWare game? ON THE …
Read More »BioWare believes that “Anthem really represents that next evolutionary step” for the studio
“For me, Anthem really represents that next evolutionary step,” game director Jon Warner tells us. As far as BioWare is concerned, this creative endeavour represents the next chapter in the studio’s incredible story. But BioWare’s new Anthem (opens in new tab) game could well be more than that – for …
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