Agreeing with a door isn’t something we often find ourselves doing – not even in games. But the very first time you encounter one in Deathloop, it’s locked with a four-digit keycode. “You know the code,” the game tells you, over and over, in hovering captions that flicker in the …
Read More »Salt and Sacrifice is part Dark Souls, part Monster Hunter
As a condemned criminal, the protagonist of Ska Studios’ followup to 2016’s Salt And Sanctuary faces an unpleasant choice: death, or a life of servitude spent hunting colossal monsters called Mages to rid the world of their malicious presence. When you see these hideous beasts – and despite his self-effacing …
Read More »How Fortnite and Minecraft virtual concerts kept music alive while we weren’t allowed outside
We realise we’ve done something wrong when the wooden door won’t open from the outside. To the glitch pop already pumping in our headphones, we add a flurry of hasty right-clicks, to no avail. The set we’ve all queued so long to see is just about to start, but this …
Read More »Legend of Zelda: Spirit Tracks was a flawed series entry that shined a long-overdue spotlight on on its title character
There’s probably less anticipation these days for the return of Christ than there is for Nintendo’s Breath Of The Wild sequel. And for good reason. That game revolutionised not only one of the most celebrated series in videogames but the entire concept of open-world games while it was at it, …
Read More »From Shogo to Middle-earth: Shadow of War: Charting the chaotic, creative history of Monolith Productions
When you try to imagine how the developers behind Blood, one of the most gloriously gory games of the nineties, first came together, the last thing that springs to mind is a games studio known for titles like Millie’s Math House. Perhaps the placid nature of educational games development caused …
Read More »Ahead of Final Fantasy XIV: Online arriving on PS5, we answer your biggest questions about getting started in Eorzea
Get your map out and circle Eorzea, because on April 13 a Final Fantasy 14: Online open beta is coming to PS5. With 4K support, lightning fast loading, and better frame rates it’ll make traversing the world and adventuring with friends a breeze. Plus, thanks to the Free Trial, you …
Read More »What can we learn from the Cyberpunk 2077 launch disaster?
Now that the launch dust has settled, it feels like a reasonable moment to pause and reflect on the Cyberpunk 2077 story – not only because it may help in identifying danger signs in the future. There are two big things to note before digging into the disasters around its …
Read More »“The home of Final Fantasy is on console”: Director Naoki Yoshida on bringing Final Fantasy 14: Endwalker to PS5
Square Enix is about to bring Final Fantasy into the next generation. On April 13, an open beta of Final Fantasy 14 is set to land on PS5, introducing a suite a upgraded features such as improved frame rates, faster load times, 4K resolution support and more. The PS5 version …
Read More »“We wanted as much gore and blood as possible”: The Making of Robocop Versus The Terminator
After notching one film apiece, The Terminator and RoboCop stood equal. Both had been incredible sleeper hits, totally unfancied at the box office, and demonstrated the pointedly adult sci-fi talents of maverick directors looking for their first major breakthrough hit. Then, when the inevitable sequels appeared, the two franchises began …
Read More »“We wanted to make a game all fans can enjoy”: Taito talks bringing an arcade icon to PlayStation with Bubble Bobble 4 Friends
Subscribe to OPM (Image credit: Sony) This feature originally appeared in Official PlayStation Magazine (opens in new tab). Subscribe now to have every new issue delivered to your door. You couldn’t walk into a chip shop in the ’80s without seeing a Taito coin-op sitting blipping away in the corner …
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