“It was not the way I envisioned creating video games,” says Simon Darveau. He’d been with Ubisoft for half a decade, where he worked as a game designer on the Assassin’s Creed series. Being a AAA developer on an established franchise certainly had its perks–a decent salary, a secure job. …
Read More »Can game trailers stop lying about the artistic worth of their games please? Its bad for industry and audience alike
Somehow, I don’t think that head-in-hands laughter was the reaction Capcom was hoping for when its new Resident Evil 6 (opens in new tab) trailer started airing the other night. That’s the reaction it got from me though. Perhaps my response was amplified because I’d just been playing the very …
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