Babylons Fall has “no plans to reduce the scale of development”

Babylon’s Fall developer PlatinumGames has issued a statement to assure fans that despite its rocky launch, there are “no plans” to “reduce the scale of development” on the new action RPG.

A four-player, live-service, dungeon-crawler (opens in new tab), Babylon’s Fall launched on PS4, PS5, and PC on March 3. After mediocre reviews and lackluster fan response, however, developer PlatinumGames put out a survey shortly after the game was released (opens in new tab), asking players to provide feedback to “bring everyone an even better game experience”.

Despite that, however, Platinum took to social media today to confirm that the game was not in “danger” and, perhaps in a bid to reassure existing players, that “content up to the end of season 2 is now practically complete”.

Today, we revealed new information about version 1.1.0, the NieR:Automata collaboration event and the future of BABYLON’S FALL development.Read the full update here: 18, 2022

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“Is the continuing service in danger?” posits a question on the game’s official Twitter account. “No, there are no plans to reduce the scale of development on Babylon’s Fall. Content up to the end of Season 2 is now practically complete and we have started work on Season 3 and beyond.

“We will continue to provide new content for the game and make improvements based on player feedback, striving to keep existing players playing and to attract newcomers,” the statement continues.

“We would like to thank all Sentinels already enjoying the world of Babylon’s Fall, as we look forward to welcoming more of you in the future!”

If you’re curious enough to try it for yourself, a free PS4 and PS5 demo of Babylon’s Fall is available (opens in new tab). I’m afraid there’s still no equivalent offer for PC just yet, but apparently one is on the way.

Did you know that PlatinumGames’ studio head recently teased that if Nintendo was on board, the team would “definitely” be interested in bringing a new version of Star Fox Zero (opens in new tab) to Nintendo Switch?

Atsushi Inaba said at the time that it was “not cool” that some people are prevented from playing older games like Star Fox Zero – which was co-developed by Platinum – because they’re no longer available on current-gen systems. He also hinted that the team would “bring over any of those titles to the newer platforms” if it was possible.

Read up on our new games 2022 (opens in new tab) guide for a complete look over all the other games launching over the next few months.

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